Since I did a Persona 2 piece in my latest upload, I'm sure there are gonna be some people wondering if I ever played 3-5, short answer is: ...no, I have yet to try them. Dunno exactly when I will, since I got a bunch of other titles I still haven't played yet, as well as new games for my Switch that I got for my B-day; While I’m here though, think I might as well do a lil retrospect on what I think about both Persona 1 & 2, and tell my overall thoughts on them, before I plan on getting into the better games.
Starting with Persona 1; It was an interesting look into see how the whole series began. Being originally based on the high school concept from SMT if, and working with the themes of the human subconsciousness and “multiple personas”. The story, does shares some similarities with certain Japanese media tropes (Stuck in an alternate reality of your home), but it’s almost expected for such a game like it. I’ll be honest that I didn’t get to play the Snow Queen route on my first play through, since it’s optional and not particularly canon(?). While gameplay is not much to scoff at in terms of age, it was nice to have two types of weapons that each of the characters can use. It also shows similar elements from the original SMT games, such as the contacting with demons and friending them to get free stuff (which I did too much of, that it would made me forgot about grinding levels for upcoming bosses, lol). Overall, while the game might not be something for everyone, it is a special look into how Atlus started their look into the human psyche, and have it be an overall theme they’ve started and kept going with.
Persona 2 is where things got better. Not only is it an actual sequel to the first game, but with a lot of improvements too. Both of the two parts (Innocent Sin and Eternal Punishment), include a look into how teenagers and adults face reality and and overcome their struggles, which is definitely something that makes it stand out from the other games. The story also give a sneak peak into how the shadow selves are created by the likes of Nyarlathotep, who’s the one behind the darker/eviler aspects of the human subsciousness (which is something I wish they could have hinted more in the later games, along with Philemon). I really enjoyed going through the persona fusion system in this game better, depending on how many cards you get from a demon (with the contract support), you’ll get some blank cards that you can exchange in the velvet room, for unobtainable arcanas such as Emperor, Empress, etc. I also thought the rumor system was an interesting concept as well, for depending on what you chose, it turns outcomes into good favors (like restaurants that also have weapon stores, opening new areas, etc.). The battle system, while taking away the two weapons option, the overall combat is more fun, and if you input certain elemental spells, you’d be given an option to do a strong fusion spell; which can reward your persona a mutation stat or skill if you use them a bunch of times. Persona 2 in itself is really under appreciated and is definitely one game I’d recommend Persona fans of 3-5 (or in such cases, old time classic RPG fans) to at least try.
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Now with those out of the way; I’ve opened myself a RedBubble account, and have managed put together designs and pieces for an official merch store!
I’ll be adding more designs as I go along with regular things; there will be a certain amounts of pieces and designs that won’t be featured, due to copyright images that might be included onto some of them. If anyone wants a particular design in mind for a shirt, sticker, notebook, or such, I will put it on my Trello lists. So for now, if you’d like to obtain physical copies of my work, now it’s possible! :3
Hope you all look forward to a happy New Year~!